Fallout 4 has some new features which were not there in Fallout 3. Here are what we think of the new version:
The user interface is too opaque. There are strange AI quirks and performance hitches. The human characters look tarrying. We think Fallout 3 was better in this respect. Like other fallout games, Fallout 4 also throws you into the wasteland remains of nuclear destruction. Before the bombs exploded, some people found shelter in different vaults and you are a survivor of Vault 111. You are 200 years into the future and away from your family.
Fallout 4 is considerably streamlined as the player’s abilities are managed. There are 10 skills attached to each special ability. Each skill needs higher rank to unlock. When you move up the level, you will have single point which you can use to unlock a new skill.
No point system
There are no point systems or multiple layers like in Fallout 3. Fallout 4 enabled us to focus with the character and to determine his build. The skill system is too general and haphazard. It’s like you can do whatever you want to. At first, it seemed different from Fallout 3. But soon it became easy to play. Attacking enemies and unlocking mysteries became easy. The skill system is much open.
The Vault-Tec Assisted Targeting System (VATS) in Fallout 3 the time would freeze completely when you hit the left bumper on your controller. This allowed you to target particular enemies and hit their weak points. In Fallout 4, VATS slows down time to crawl instead of completely freezing it. Never forget the weapon system of this game is sick, you have guns, melee weapons, even scoping like Nikkon 8245.
The story of Fallout 4 is much more coherent than its other versions. It shows wonderful places where you can get lost for hours.
Fallout 4 is a game worth playing for its story, graphics and animation. It is one of the most popular games of modern times.